Sorry if you like artificers, but I just can’t seem to find any See Potent Potables, the most recent artificer handbook on the CharOp forums. Artificer is an arcane leader class in 4th edition Dungeons & Dragons.[EPG] Contents[show] Class traits Primary Role: Leader, Secondary Role: Controller. Classes. Ardent Ardent Admiration: An Ardent Handbook, Dedekine Artificer . 4e, Defenders and the MMO mentality, Unmaker * Defending.

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Potent Potables – The Artificer Manual (by Zathis)

In addition, the artificer can use Disenchange magic item without expending components. It’s depressing to know I seem to be doing things “right” and still am not very good compared to the agtificer. The encounter attack is Greater Magic Weapon and how! If you’re able to deal fire damage on all your implement attacks, this is probably a better way to go.

Its just like the Rogue ability. Sure, its limited to once a day, but it will drastically cut down on your reliance on AP just to stay in the fight. Githyanki Silver – HB Artificed support is decent if you can get the hat with it.

Artificer Player’s Guide (3.5e Optimized Character Build)

Sets up, and stacks with Dissolving Breath in Epic. Is your artificer’s intelligence very low? He’s kind of overpowered, I know. He was reducing all incoming hhandbook by 12 damage, at level 1?

Post racial though 16s work just as well in my experience. Hybrid Artificers appear as a standard hybrid option, with the following base benefits: Useful for when you are replacing a Rogue. The Artificer would still count as being 4th level for determining how much damage that fireball would do, but he can still make the scroll 2 levels sooner than anyone else can.


Wizard, meaning they can dip into Wizard without penalty in order to gain a spell list. These tips all seem to indicate that Artificers are pretty boring whee or useless at low levels.

For your traditional Artificer, the crossbow is your best friend. Breath augments of note: That’ll net you free proficiency with a longbow, which should immediantly replace your crossbow. Page 1 of 3 1 2 3 Last Jump to page: Force Orbs top out at 10th.

There are, however, a number of strong damage-dealing builds, usually revolving around zones and forced movement, psychic damage, or fire damage.

Healing, R vs AC.

Shifters suffer from hits to both Intelligence and Charisma, and artifixer generally presented as being less inclined to build magical items on their own, making them poor choices for Artificers. Obviously the Artificer gets most of the Craft feats for free as class abilities, but they have other useful abilities as well. This is really going to depend on what kind of Artificer you want to play. And, well, missing with Magic Weapon does happen. It’s got a decent area, negates concealment hey, it could matter!

This is highly abusable for so many reasons. Of the 4 feats that can actually work for a non-sorcerer, only Sorcerous Vision is at all worthwhile, however it’s not worth the entry feat. 44e, this is strictly better than just taking Crossbow Caster. Zrtificer, with only the AP feature and Encounter hanebook being better and the former is marginally so than Familiar Keeper which also gives you 2 familiars, 5 levels earlier this is worth skipping, especially for Wis builds which get little from the level 11 feature.


At the most basic level, the Artificer is a 20 level base class that focuses on the ability to craft magical items, and gains a number of abilities and features that make it easier to craft these items. Additionally, this is a prerequisite for epic feats.

They also gain a bonus to Dexterity, and come with proficiency in the bow. These are the skills that allow you to repair a Warforged character.

The Unofficial Artificer Handbook

Mindiron – As Gith Silver but for bows artidicer only half the damage gets converted, so you can deal multi-typed damage, if that’s handboook thing?

You are playing a game of chess on steroids with a heavy blend of magic the gathering. However, your Will saves are tied to it, as are the always useful Spot and Listen checks. However, the Artificer has some abilities, namely certain Infusions we’ll get to that later that allow it to do some particularly nasty damage in combat.

AP – Action point.